Gothic Classic Patch 1 is now live on Nintendo Switch
October 16, 2023
  Patch 1 is now live for Gothic Classic on Nintendo Switch.
Fixes:
- Fix for Black Goblins not moving
 - Ladders fixed
 - Fix for bugs with NPCs floating and walking in the air
 - Script: Cor Calom is casting sleep too fast when lockpicking his chest
 - Script: Fix for Snipes attacking Nameless hero when opening Aarons chest
 - If the Nameless One is defeated he loses his weapon. It falls out of NPCs and NPCs can pick it up.
 - Fix for looting stacked items
 - The Chromanin quest can now be completed.
 - When restarting a save, quick access items retain their correct quantity.
 - Fixes for bow fighting
 - Characters no longer get stuck running on tables.
 - UI: Item scale and FOV fixed (rings are now correctly displayed in the inventory)
 - No map image in map menu fixed
 - Fixed trading rounding error when transferring multiple items
 - Fixed all cases of incorrect behaviour when trading
 - Fixed for NPC freezing in ranged weapon mode when loading a savegame
 - Fix for using of the lute and horn out of the inventory
 - Fixed a bug when sprinting
 - Fixed display of bleeding.
 - Fixed an exploit with multiplying fire damage.
 - Spell title drawing fixed.
 - Magic circle drawing fixed.
 - Fist drawing fixed
 - Script: Fix for Lester not having the correct dialogues at the mountain fort
 - Script: Fix for Diegos dialogue bugging out when killing enemies prematurely on his focus quest
 - Script: Fixed a quest blocker with Thorus
 
Improvements:
- Spell title is displayed at the top of the Magic circle UI
 - FOV improved for widescreen resolutions
 - Disabling Sneak mode is now also called via B
 - Added correct scaling of dialog windows in handheld and screen mode.
 - Localization corrections have been made.
 - Corrections have been made to display rain.
 - Camera mode legend added.
 - Added new map design and focus.
 - Throw item action implemented in Inventory.
 - UI of dialog boxes has been corrected.